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Description
Requirements
SKSE64
Visual C++ Redistributables 2019
Address Library for SKSE Plugins
Description
Vanilla game already has water splashes for projectile hits but very limited (depends on the type of projectile and works only on
some water activators). This SKSE plugin extends it to all water surfaces, and adds dynamic water ripple displacement.
Following projectile types are supported - missile, arrow, flame, cone, beam with their own unique impact effects for normal, fire
and dragon fire projectiles.
It also adds underwater explosions (unused in vanilla) for fire based explosions (for example, Fireball), or other explosions if
configured.
All effects can be changed/toggled in po3_SplashesOfSkyrim.ini.
Notes
Flame and underwater explosions must have a surface to hit (eg. an underwater rock or surface) to cause impact effects/explosions.
Arrows will occasionally trigger splashes when floating on water.
Splashes will not work in water flagged as dangerous. This can be toggled in the included config.
Missing .ini settings will be automatically added once the game is started.
Credits
Ryan (SniffleMan) for CommonLibSSE
Seranity and Shoegorath for screenshots
ENB Particle Patch for some effect meshes